[dev] Aberrans
Aberrans is a preliminary concept for a game that blends elements of strategy and exploration with a unique approach to control. You take on the role of an operator tasked with preparing and configuring an autonomous automaton, which is then sent to explore a complex labyrinth.
The core mechanic revolves around the lack of direct control. Before the automaton enters the labyrinth, you set its priorities and movement rules. From that moment on, the machine operates completely autonomously, and you only receive a one-way signal: logs and information about what's happening inside. Your goal is to optimize the settings based on the collected data to discover hidden artifacts and locate access points to new, more challenging sectors.
| Status | In development |
| Platforms | HTML5 |
| Author | Piotr Gretkierewicz |
| Genre | Puzzle |
| Made with | Godot |
| Tags | maze, Robots |

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